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HOPScotch

An adaptive spatial play in 5 multiple entry Acts

As in Julio Cortazar's eponymous novel, Hopscotch has multiple entries that build distinctive sequences according to the choices of the lector - in our case the inhabitant of the space. 

In its core version, that could be infinitely complemented, it has a structure of 5 architectural modules, or Acts.

Those modules share their base size and common levels of access, allowing equal assembling and motion between them.

Each has a minimum of 2 Entries and Exits, offering a variety of space sequences. 

The subject is not a user of the space. S.he doesn't consume it, but interacts, embodies, and leads the environment through actions and behaviours, in a symbiotic exchange.

It results in a spatial performance where the subject receives information while engaging entirely within it. Becoming actor, spectator, and director of the performances.  

Those mouvements involve the Macro-scale, when affecting how the modules are assembled, the scale of each singular space, until the one of the body itself. 

Transformations engage a diversity of experiments, including motion, sound, lighting, music, screening, pulsations, shadows...

Hopscotch image introduction.jpg
Hopscotch_Vertigo_02.gif
Vertigo
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Sound's
Shadow 
Theater
Hopscotch_Sweet-life_01.gif
Panottico
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MetabolisMase
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algoRhythmic Hut

If Subject heartbeat reaches 110 pm, 

Then Move to Module Sound's Shadow Theater

If Subject Climbs in Sound's Shadow Theater's Lantern 

Then Play Gymnopédie n°02 by Eric Satie

If not change poles plan drawing 

Else project light from floor platform

If subject Facial expression is Smile 

Then give way out at 15 m Height

Else give way out at 5 m Height

If subject doesn't find way out of Mase within less than 75 seconds

Then change combination 

If subject walks at pace > or = to 3km/h 

Then Move toward module MetabolisMase

Else Move toward Vertigo

If subject lays down - Turn 90 degrees clockwise

If subject crowls Slide the ladder position laterally to the rhythm of Subject Breathing

If subject dives in ball pool Screen Fellini's La Dolce Vita 

If subject enters at Level 5 meters Play Vertigo Theme And Loop mesh in continuous wave for 135 seconds

...

Hopscotch_Maquettes_r%C3%83%C2%A9unis_ed

Bodies on stage

A drawing series of bodies as choreographed by Crystal Pite for the show Body and Soul at L'opéra de Paris in December 2019.

A pre-recorded text read by actress Marina Hands, is played as an in stage direction. 

She describes a conflict between two figures. The same text is repeated many times, always using the exact same words.

Depending on how the dancers embody it, the meaning of the text changes.

Drawing 1-3 Leonore Baulac & Hugo Marchand Duet 

Drawing 4-8 Conflict 

Le plafonnier s’allume d’un coup, révélant deux figures dans une petite pièce.

 

Figure 1 est étendue au sol.

 

Figure 2 fait les cent pas.

 

Gauche Droite Gauche Droite Gauche 

 

Droite Gauche Droite Gauche Droite

 

Encore.

 

Ses mains bougent sans cesse, touchant son menton, son front, sa poitrine.

 

Gauche droite gauche droite gauche 

 

Son cou, sa bouche, sa hanche

 

Droite gauche droite gauche droite

 

Front menton cou hanche poitrine tête bouche

 

Les deux mains sur les genoux

Figure 2 s’arrête, tête baissée

Figure 1 se retourne, bouge les épaules, la tête, les pieds. Se retourne de nouveau, s’appuie sur un coude, tête baissée.

Tend le bras pour atteindre figure 2, qui reste immobile. 

 

Figure 1 tend le bras de plus belle, relevant légèrement la tête,

pause. 

 

Aucune des deux ne bouge. 

 

Soudain Figure 2 se cabre, d’agrippant la tête, la bouche ouverte,

se tord, s’abaisse, se déplace latéralement vers figure 1 qui déjà s’éloigne.

 

Figure 2 rattrape figure 1 et la retient,

et la retient.

 

Combat. 

 

Finalement, Figure 2 bouge la tête, les mains, les pieds. 

 

Déplace Figure 1 pour que toutes deux soient tête à tête, tête contre poitrine, tête dans les mains, tête au sol. 

 

Pause

 

Aucune des deux ne bouge.

 

La lumière du plafonnier vacille et s’éteint.

An atlas of the Impossible cities

A collection of cartographic fictions based on satellite drifts - In progress

Instead of laying on the grass, reading shapes in the clouds, this collection of maps will invite you to sit on the clouds, read how humans shape the grounds. 

Following is a preliminary work of drawings. Samples from borders landscapes, creating diptychs out of distinctive land-uses. 

Urban drifts  

A series of photographies shot in the cities of Tripoli and Beirut, Lebanon, in February 2020

The pictures of Beirut's city center don't capture the uprisings that preceded them. it intends to give the feeling that "something has happened" within those spaces. 

Retroactive Archives - coming soon  

Cities that could have been 

Retroactive archives is a project of Virtual Reality experiences of unbuilt environments.  

Every building was once a fiction, numerous parameters and contexts lead few to be built. 

Digging through the infinity of those that remained "paper architectures", this project will invite you to visit cities that could have been. 

Images of architectures I wish I had visited

Full process of architectural visualisation

Modeling 3DS max/Rhino 3D - Render Vray/Corona - Post Production Photoshop-Illustrator

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